The capability of computer algebra systems for creating animations has given mathematics instructors a powerful means of demonstrating mathematical concepts. But learning to make animations generally requires extensive searching for the pertinent functions. This book brings together virtually all of the functions and procedures useful in creating sophisticated animations using Maple 7 and 8, and it presents them logically, accessibly, and with many examples. An accompanying CD provides all of the Maple code used in the book, including the code for more than 30 demonstrations. Mathematics instructors will welcome this opportunity to enhance their teaching and their students' enjoyment of the subject.