The competitiveness of organizations facing globalization, information and communication technologies relies on strategic issues such as reuse of knowledge from past experiences to make higher quality decisions, deployment of innovative, fast methodological approaches for solving problems and building systems. Real-life systems are often multidisciplinary; their development commands a 'uniform' way of object modeling in order to close the loop of various interactions crossing multiple domains. One part of Real Time Object Uniform Design Methodology with UML is targeted to be used as a basic textbook in Computer Science for teaching object modeling, fundamental concepts learning and system designing with thirteen UML diagrams. Another part is devoted to advanced research topics, samples and case studies. They are must readings for any system developer or any graduate student in any discipline that needs materials and thoughts for future developments, the power of object modeling packed along a serious development methodology.